Recently, two of my favourite modern creators announced an end to their beloved series. In video games, Hidetaka Miyazaki has (somewhat ambiguously) stated that “there’s absolutely no plan right now for any sequels, spin-offs or tie-ins” to Dark Souls or Bloodborne (forbes.com/sites/olliebarder/2016/04/27/hidetaka-miyazaki-puts-the-souls-series-on-hold-wants-to-do-more-mecha-games/#180de5cb1845). And in comics, Mike Mignola has ended the Hellboy series to pursue a new direction as a watercolourist (albeit new works from other creators may come out featuring the character). Yet as devastating as these announcements seemingly are–and one coming after the other, no less–more than anything these two men have earned a great deal of respect from me for making these decisions. After all, I believe firmly in the old adage that all stories have a beginning, a middle and an end. Read more… ›
It’s been a summer of conventions (compared to what I’m used to): three in a row, in three different states. With Inbeon Con: Summer Edition this past weekend, my public appearances have ended until the New York Comic Con in October (though I am debating adding another show or two onto my schedule, before the end of the year). That said, Inbeon Con was a spectacular event, and I’m very glad my friend Eric Hutchison (owner of Inbeon Studios and host of the event) convinced me to do it.
Like a lot of shows I’ve been doing this year, Inbeon Con was much smaller than shows like New York Comic Con (well, really, what show isn’t smaller than NYCC?) or even Boston Comic Con. Though, I’m finding sometimes the smaller shows turn out to be a bigger success than the larger ones, especially one day shows as they tend to be the most intimate between the attendees and the exhibitors and there’s less competition at the show. Read more… ›