Well, I’m back two days from Baltimore and back in the studio to do all the catching up I’m seriously in need of doing. The wonderful news is, save for a few inquiries, my delays and silence have gone mostly unnoticed (most of my colleagues, at least, perceive that I’ve been busy of late), but of course that doesn’t change that I’ve been seriously unfair to my fans (especially my Chadhiyana fans) for months now. As I’ve written in previous posts, I’m working to change that—it’s just going to take a bit of time to work my way out of the back log of work I have to catch up on. That said, however, Baltimore Comic-Con was a success, and though I stayed away from social media for the most part during the show, I was fairly busy round the clock. Read more… ›
Let me start by saying that the biggest problem with Netflix’s newest series based on the popular Konami video games is simply that it’s too short. Four episodes, each running just over twenty minutes is more like an appetizer than a full meal–especially for the binge-watching viewership that Netflix helped to create. It’s essentially a single feature film that ends just when the story is about to get started (likely because there are another eight episodes yet to be released). But perhaps that’s a strong point of the show as well, because like a vampire whose finally feasting on blood after a hundred years (sorry, I had to), it leaves you wanting so much more. Read more… ›
When I consider the publishers which define my birth as a gamer, Capcom and Konami are unequivocally the answer. With Capcom it started with a little blue robot and fireball-throwing martial artists. For Konami, it was a chance purchase in Toys “R” Us when I was around ten years old: an old castle, creatures of the night and a showdown with none other than Dracula himself! It was all of the things I loved in one game. Thus began my love affair with the Castlevania series and my commitment to Konami as a publisher. Recently it seems the entire gaming community is questioning their loyalty to Konami (and Konami’s sanity); however, as a Castlevania fan, I find myself unsurprised. Read more… ›