Archive for the "Blog Post" Category

Ash Seeking Ember: First Impressions of Dark Souls III

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It’s hard to believe that two months have passed since I stated I wanted to take some time in this blog to focus on writing about the Souls series from developer From Software. Of course, for those keeping up with my work and this site, the publisher for my comic Chadhiyana, Rosarium Publishing, ran a successful IndieGoGo campaign. That, coupled with some time for recovery (promoting it was the most aggressive I’ve ever been about promoting anything), threw off my schedule a bit. But now that things are stabalising, and since I’ve completed my first play through Dark Souls III (with my own creative work, I can’t put as much time as I’d like into gaming), I thought I’d begin this week by writing about my reactions thereof. Read more… ›

Back in the Swing of Things

J. M. DeSantis blog post

I’m back! Well, that is to say, I never really left, but as stated in one of my previous blog pieces, I decided to take a little bit of an internet break following the Rosarium Publishing IndieGoGo campaign. It was taking a lot of my attention and energy, and I just needed a bit of time to recharge. Fortunately, the campaign was a success and there was a lot of support for Chadhiyana as well. I’m very much looking forward to the release of the first trade (in January). In the meanwhile, today’s blog is about a few things that might have been or were missed in the shadow of the campaign. Read more… ›

Thank You for Your Support!

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We did it! Yesterday evening, Rosarium Publishing (the publisher for my comic, Chadhiyana) reached the goal for their IndieGoGo campaign, the funds of which are, in part, going toward print runs for a number of upcoming books, including the first Chadhiyana trade! Read more… ›

The Final Days of Chadhiyana and Rosarium

Chadhiyana Rosarium Publishing: The Next Level

The end of the Rosarium Publishing IndieGoGo campaign approaches (http://bit.ly/rosariumpub), and with it your chance to pre-order Chadhiyana volume 1 (issues 1 – 6) which comes with an exclusive mini-comic containing a new Chadhiyana story (see last week’s post for more information on that comic). Chadhiyana has consistently been one of the top-claimed perks since the beginning of the campaign. More, just hours after I had written this post yesterday, Rick Riordan, author of the Percy Jackson series, announced that he would match up to $10,000 in donations through the end of the campaign during the day on Wednesday, May 4th (rickriordan.blogspot.com/2016/05/support-great-publisher-who-values.html).

So, if you haven’t contributed yet, please do so soon. Simply click on the Chadhiyana perk, and it will bring you to a page to complete your pre-order. You’ll not only get the Chadhiyana trade and the comic, but you’ll be supporting diversity in publishing, which is the main mission of Rosarium, and help them reach the match-goal Mr. Riordan generously offered. Read more… ›

The Chadhiyana Rosarium Campaign Perk

Chadhiyana Rosarium Publishing: The Next Level

With just nine days remaining in the Rosarium Publishing IndieGoGo campaign (http://bit.ly/rosariumpub), I wanted to take the time today to write something about the Chadhiyana perk that’s being offered. As the campaign lists, with your $20 (Chadhiyana) contribution you will receive the first Chadhiyana collection (issues 1 – 6; already listed on Amazon for pre-order at $19.95: amazon.com/Chadhiyana-Company-Shadows-JM-DeSantis/dp/0996769269/) and a 4-page mini-comic. I’ve finally worked out the story for that mini-comic (which, essentially, you get for free with your pre-order), and convinced my publisher to give me more pages to tell it in.  Read more… ›

East Coast ComiCon Wrap-Up

Thank you to everyone who came out to the East Coast ComiCon this past weekend and showed their support, and especially those who said they’d check out the present IndieGoGo campaign from the publisher of Chadhiyana, Rosarium Publishing: indiegogo.com/projects/rosarium-publishing-the-next-level#/. As with last year, it was something of a mixed show. The crowds were thin at times, but the opportunities to produce some work, shake some hands and catch up with old friends was wonderful. Read more… ›

A Second Return to the Land of the First Flame

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Though this past weekend Japanese gamers saw the release of Dark Souls III, we in the United States will not be getting it until April 12th. However, with this recent overseas release, an intriguing Dark Souls related article that was recently brought to my attention, and the fact that I finally finished my second play through Bloodborne (just one trophy away from my Platinum–yes, I play slowly, as I don’t have as much time to game as I’d like), I thought it would be a perfect time to write again about my anticipation for the next installment in the only game series in recent years (relatively) which has had a profound impact on me as a creator and storyteller. Read more… ›

2016 Convention Appearances Begin in One Month

J. M. DeSantis Event Annoucement

Last year, I had a very successful run of conventions. It was the first year in seven years of exhibiting that I success, and more, each convention I appeared at went better than the previous one. This year, I’m hoping to top last year, and it all begins with next month’s East Coast ComiCon (that is, if you don’t count January’s Black Comic Book Festival, where I appeared with Rosarium Publishing). Read more… ›

Bridging the Gap

J. M. DeSantis Blog

My apologies for the lack of blog post last Tuesday, but as Chadhiyana #3 released on the previous Friday (on comiXology, anyway), I wanted that additional blog post to feature prominently for a while. More, I’ve had a ton of work to do on Chadhiyana #4 (which I’m still finishing up). But this week’s blog post isn’t about Chadhiyana (well, not all of it, anyway). Rather I wanted to bridge the gap a little on what is happening and coming in the following months. Though, mostly, I’m just teasing information again. Read more… ›

The Problem of Chapter Breaks in a Graphic Novel Script

J. M. DeSantis Blog Post

NOTE: I wrote the following late last year, and have since found a way of solving the problem for myself (though I’m certain I’ll be re-thinking this solution again someday). That said, I decided to post the following anyway, for what it’s worth.

I tend to be a very heady person, in case some of you who read this blog regularly or semi-regularly didn’t already know. Often I’ll overthink a thing to the point it becomes dizzyingly abstract. Perhaps the following will be deemed such an example, though I would argue my overthinking here has much to do with the lack of any real, concrete rules to follow. Specifically, I’m talking about the lack of a definitive comic script format and how that effects a particular aspect of script writing I’ve not once seen discussed: how to indicate chapter breaks in a graphic novel script? Read more… ›